


Every seedy bar, strobe-blasted nightclub, cybernetic-selling storefront feels handcrafted, with jaw-dropping 3D vistas. Life on Veles seems miserable, but hey, at least it looks beautiful from the safety of my QLED TV.Įvery corner of this mechanized world will be quenched in blood by the time you finish the game.Įvery corner of The Ascent feels hand-crafted, with minimal copy and paste. Mountains of bodies lay discarded and ignored in the streets, while NPCs cry, "It's happening again!" every time you kickstart the next round of violence.

Factories and facilities break down and explode in front of your very eyes, while crime scenes play out in the background. Indeed, the arcology feels like a society on the brink of collapse. Dozens upon dozens of NPCs going about their daily business, with drones floating overhead, flanked by massive hologrammatic billboards and towering habitats washed in layers of interstellar grime and nuclear pollution. Truly meticulous detail meets absolutely stunning lighting and shadows. Set on the cyberpunk multi-species planet colony of Veles, The Ascent defies the developer's svelte employee count and delivers something with visuals you'd sooner expect of a AAA studio.
